Introduction to Volume 4, Issue 4

Welcome to the fourth issue of volume 4 of JUS! Based on the premise of the eye-mind hypothesis which states that people look at the objects they are attending to and process cognitively, tracking eye movements in usability testing has been around for over a decade. However, it is still a challenge to define and […] [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Visual Attention in Newspaper versus TV-Oriented News Websites

Abstract Eye-tracking has been employed in usability engineering for many years because, among other things, it affords usability practitioners information about where users focus their attention. It helps practitioners identify the extent to which the visual display elements presented on many interactive products enhance or detract from the user experience. Eye movement data offer system […] [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Insights for the TV Interface from the Mobile Phone Interface

Abstract We reviewed the service structure, needs analysis, user interface model, and interaction analysis for television (TV) and mobile phones. Due to the increasing use of services such as electronic program guide (EPG), digital video recorder (DVR), and pay-per-view (PPV), we concluded that text input for the TV interface will be inevitable. Furthermore, jumping interaction […] [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

A Methodology for Measuring Usability Evaluation Skills Using the Constructivist Theory and the Second Life Virtual World

Abstract The skills of usability analysts are crucial to software success, so mastery of these skills is essential. This study presents a methodology for teaching and measuring usability evaluation skills of graduate students using the constructivist theory, diaries, checklists, and final reports. As part of the study, students spent 4 months as active participants in […] [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]